class @display { I64 width; I64 height; I64 bpp; I64 driver; U64 fb; U0 (*Init)(I64 width, I64 height, I64 bpp, I64 driver); I64 (*Width)(); I64 (*Height)(); I64 (*Bpp)(); I64 (*Driver)(); U0 (*Update)(); }; @display Display; Display.driver = NULL; Display.Update = NULL; "display ";