System/Libraries/Html/Renderer: Use BorderedRectWidget for block_widget instead of Context2DWidget

This commit is contained in:
Alec Murphy 2025-04-29 11:04:31 -04:00
parent 196187f3bf
commit b55f58ebed

View file

@ -1687,38 +1687,58 @@ U0 @render_internal_text_node(@html_dom_node* node, HtmlRenderer* renderer)
}
}
Context2D* @create_bordered_rect_from_resolved_node(@html_dom_node* node)
U0 @set_bordered_rect_from_resolved_node(@html_dom_node* node, BorderedRectWidget* widget)
{
if (!node)
return NULL;
if (!node || !widget || !node->width || !node->height)
return;
I64 rw = node->border.left.value + node->border.right.value;
rw += node->padding.left.value + node->padding.right.value;
rw += node->width;
if (node->widthDistanceType != CSS_DISTANCE_PIXELS || node->heightDistanceType != CSS_DISTANCE_PIXELS)
return;
I64 rh = node->border.top.value + node->border.bottom.value;
rh += node->padding.top.value + node->padding.bottom.value;
rh += node->height;
widget->width = node->width;
widget->height = node->height;
widget->color = node->backgroundColor;
Context2D* ctx = NewContext2D(rw, rh);
ctx->fill(node->backgroundColor);
// Draw borders
// FIXME: style
if (node->border.top.value) {
ctx->fill_rect(0, 0, ctx->width, node->border.top.value, node->border.topColor);
switch (node->border.top.type) {
case CSS_DISTANCE_PIXELS:
widget->top.size = node->border.top.value;
widget->top.color = node->border.topColor;
break;
default:
break;
}
}
if (node->border.bottom.value) {
ctx->fill_rect(0, ctx->height - node->border.bottom.value, ctx->width, node->border.bottom.value, node->border.bottomColor);
switch (node->border.bottom.type) {
case CSS_DISTANCE_PIXELS:
widget->bottom.size = node->border.bottom.value;
widget->bottom.color = node->border.bottomColor;
break;
default:
break;
}
}
if (node->border.left.value) {
ctx->fill_rect(0, 0, node->border.left.value, ctx->height, node->border.leftColor);
switch (node->border.left.type) {
case CSS_DISTANCE_PIXELS:
widget->left.size = node->border.left.value;
widget->left.color = node->border.leftColor;
break;
default:
break;
}
}
if (node->border.right.value) {
ctx->fill_rect(ctx->width - node->border.right.value, 0, node->border.right.value, ctx->height, node->border.rightColor);
switch (node->border.right.type) {
case CSS_DISTANCE_PIXELS:
widget->right.size = node->border.right.value;
widget->right.color = node->border.rightColor;
break;
default:
break;
}
}
return ctx;
}
U0 @render_image_element(@html_dom_node* node, HtmlRenderer* renderer)
@ -1753,7 +1773,7 @@ U0 @render_node_list(@html_dom_node* node, HtmlRenderer* renderer)
@handle_tag_specific_functions(node, renderer);
I64 i;
Context2DWidget* block_widget = NULL;
BorderedRectWidget* block_widget = NULL;
// If the element is an image,
if (!StrICmp(node->tagName, "img")) {
@ -1763,15 +1783,10 @@ U0 @render_node_list(@html_dom_node* node, HtmlRenderer* renderer)
@render_form_input_element(node, renderer);
// or, if the element has CSS display: block, inline-block, insert a block widget for the element's opening tag
} else if (node->display == CSS_DISPLAY_BLOCK || node->display == CSS_DISPLAY_INLINE_BLOCK) {
block_widget = Gui.CreateWidget(renderer->win, WIDGET_TYPE_CONTEXT2D,
block_widget = Gui.CreateWidget(renderer->win, WIDGET_TYPE_BORDERED_RECT,
U64_MAX, U64_MAX, 0, 0);
// If we have exact dimensions for the element in pixels, create the rect now
if (node->widthDistanceType == CSS_DISTANCE_PIXELS && node->heightDistanceType == CSS_DISTANCE_PIXELS) {
block_widget->ctx = @create_bordered_rect_from_resolved_node(node);
block_widget->width = block_widget->ctx->width;
block_widget->height = block_widget->ctx->height;
block_widget->fast_copy = TRUE;
}
// Try to set dimensions if we can
@set_bordered_rect_from_resolved_node(node, block_widget);
block_widget->data = node;
}
@ -1782,7 +1797,7 @@ U0 @render_node_list(@html_dom_node* node, HtmlRenderer* renderer)
// if the element has CSS display: block, inline-block, insert a block widget for the element's closing tag
if (node->display == CSS_DISPLAY_BLOCK || node->display == CSS_DISPLAY_INLINE_BLOCK || !StrICmp(node->tagName, "br")) {
block_widget = Gui.CreateWidget(renderer->win, WIDGET_TYPE_CONTEXT2D,
block_widget = Gui.CreateWidget(renderer->win, WIDGET_TYPE_BORDERED_RECT,
U64_MAX, U64_MAX, 0, 0);
if (node->display == CSS_DISPLAY_BLOCK || node->display == CSS_DISPLAY_INLINE_BLOCK) {
block_widget->width = -0xbeef;