Everywhere: Use ctx->fill()
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6 changed files with 11 additions and 10 deletions
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@ -749,7 +749,7 @@ I64 @umami_input_get_text_width(BitmapFontTextInputWidget* widget)
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I64 text_width = PutS2D(NULL, widget->font, 0, 0, Color(0, 0, 0), -1, &widget->text);
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Context2D* ctx = NewContext2D(text_width, widget->font->line_height);
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Fill2D(ctx, 0);
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ctx->fill(0);
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PutS2D(ctx, widget->font, 0, 0, Color(128, 255, 255), -1, &widget->text);
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for (x = ctx->width - 1; x > -1; x--) {
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