Everywhere: Use ctx->fill()

This commit is contained in:
Alec Murphy 2025-03-25 11:24:29 -04:00
parent b280ae3501
commit 6232873c49
6 changed files with 11 additions and 10 deletions

View file

@ -109,13 +109,13 @@ VerticalScrollBarWidget* vscroll = Gui.CreateWidget(win, WIDGET_TYPE_VERT_SCROLL
vscroll->height = 128;
Context2DWidget* status = Gui.CreateWidget(win, WIDGET_TYPE_CONTEXT2D, 0, 0, Display.Width(), 44);
status->ctx = NewContext2D(Display.Width(), 44);
Fill2D(status->ctx, Color(204, 204, 204, win->opacity));
status->ctx->fill(Color(204, 204, 204, win->opacity));
U0 @terminal_create_new_instance()
{
U32 init_bg_color = t->color.background;
init_bg_color.u8[3] = win->opacity;
Fill2D(t->backing_store, init_bg_color);
t->backing_store->fill(init_bg_color);
active_term = t;
sh = @shell_new;
sh->session = &Compositor.session;